I decided to do the Secret Santa Jam, just because I got a digest email from Itchio and thought it sounded cool. You send off a letter and get one in return, from an anonymous someone you are meant to craft a game for, and of course, someone crafts one based on your letter. Mine likes Resident Evil 7 but also mentioned Animal Crossing. They suggested a horror/Christmas story, which turned out to be a fantastic limitation to work with, in terms of storytelling especially. I feel like blogging to take a break from the coding mayhem that's got my mind whirling a bit too much. Mine so far is a bit of a walking simulator with a snapping camera that has defined the game's suspenseful vibe. Well, as suspenseful as pixel art can be.
Monday, December 04, 2023
Secret Santa Jam in progress!
Wednesday, November 29, 2023
setbacks and getting back on your feet
I'm terrified that potential and past employers will read me saying I 'can't draw' and then will never consider me to storyboard or anything ever again. If that's the case, I should do better and shut the hell up everywhere. I'm afraid, because the most consistent I employers I have had, essentially the golden ticket of working in animation, never reached back out to me after my dad told them I was 'unwell' in 2020. Maybe they're just respecting that statement. That yeah, being 'unwell', or in the loonie bin more like it, means you just plain and simply can't produce the goods. Oh, I'd give anything to feel competent in my art again. Some days it shines through, people still seem to react to things I do. I'm not talking shit about any employer, they have all been awesome and give me opportunities to work my hardest and make cool stuff. More than an employer reading this, I am even more afraid that I'll never be able to do the high caliber work I used to. As despite attempting to sketch and paint and animate every damn day since my accident, I have yet to fully heal over this 'art brain' which causes me immeasurable anguish. In the meantime, I have tried to 'expand my horizons' as everyone keeps telling me. That's all coming from people that've never found such ecstasy from a pursuit, as I have with drawing.
I don't want to be at poopy Adelaide Uni any long. I have never wanted degree and am always sickened by people that assume degrees prove some worth. I don't need a degree from them, but am working towards one anyways. What hurts most is, I have been forced down this path since semester one 2021. As when you're like me and psychosis means you can't excel at your one lifetime passion, you are forced to painfully branch out and try new things.
But art has always been breathing. So take that away that breath, and you're suffocating, miserable and close to death. I didn't realize how much this breath had spurred me on throughout the years, until I entered the Google Drive album from art from 2016. I don't feel like posting heaps, but I'll leave you with this Berserk comic. People used to message me asking for it after I made my Tumblr private.
Tuesday, November 28, 2023
Kangaroo Island farming game by a self taught dev
As I mentioned in previous recent posts I'm making a farming game. So I had my game working great for awhile but then made some tweaks in hopes of improving and BLAM. Something broke. Now I can barely water the plants and complete the growing crop cycle because somehow I altered one line that messed up another. I'm giving it a break for a few hours because I need to be fresh when I attempt programming, otherwise it all ends in a Vela tantrum.
I understand I sound really angry at the world in many of my recent posts and well, it's because life has been pretty damn hard and I can't find a semblance of normalcy due to all the weirdness I've experienced. Of course, I'm still animating, but it sure is hard. It's more the emotional hurdle of booting up my desktop computer and facing that Cintiq display. It reminds me of better days and to sit there often causes me great anguish. That is why I prefer my Surface Pro for game dev and even the Surface Pro pen comes in handy for pixel art.
I started the game out with tiny 32x32 pixel character art, but since the recent Slam Jam 3, I realised larger pixel art is much easier for me and probably, something that gives my game more artistic charm. For that reason, I'm working on making 128x128 sized character sprites which will take heaps of effort but will probably make my game pop out from the hordes of pixel games. Nothing wrong with them, I personally adore tiny pixel art, but I think bigger is better for my style personally. I tried to observe well-sprited tilesets because you can't just larn pixel art in a void. My mouth fell agape in wonder at the detail in this one below. It's not like I can get that much skillful nuance into my own tileset but hey, you know what they say, shoot for the moon!
Wednesday, July 26, 2023
On a panel at Avcon + met Hiroshi Nagahama!
(Photo credit: Rhomenka Vallance, Team Avcon)
Saturday, April 08, 2023
Drew 21 faces at the Willunga Artisan x Quarry market!
I busked at the Artisan x Quarry market Easter event from 8:30 to 12:15 and drew 21 faces! Wow! Mostly kids, only three adults out of all of them. Compared to last market where As we had surprise social obligations x2 immediately after I was done with market, I was very exhausted.
Before I get into the art, I need to say, life drawing is life. Caricatures are life. Sketching from life is life. Copying existing art will get you some draftsmanship, but you could always just be doing the ultimate copying, which is life drawing, like real classical artists always have done. The reason I say this is because a lot of people don't see value in life drawing. They can draw sparkly elf and orc concept art all they want, nothing beats giving a drawing to a little smiling girl who is over the moon with being cartoonified. Despite everything I've been through, I have always had a hankering for life drawing, and being capable of doing even the smallest sketches, whether its on the train into uni, or sketching a portrait for a cute little girl, means the world to me.
Sunday, March 26, 2023
First game jam in GameMaker AND all by myself!!!!!
The game is up here on my itch.io! It's a zip file but I promise it's not a virus! What do I have to say about this short project in which I only used thirds of the 9 day jam?
The post mortem from this project is, don't expect to do stellar with your school work AND do a fun jam, one will have to suffer. It could be maddening, watching the 'ball' hit around and spear itself onto spikes while you can only watch. Still, that's what the original game 'brick breaker' is about, enjoying the bricks breaking...It's only fair when the spikes can be avoided due to SKILL (moving left and right) soshite, it's a bit cruel.
I struggled with the level progression, it's very clunky. I struggled with the 'resetting' of the rooms when dead and yadda yadda, all the linear stuff drove me batshit. I wonder why.

Wednesday, March 22, 2023
AGD Slam Jam 2 progress
I decided to join in the AGD Slam Jam 2 a few days late since it's run by local Adelaide game devs. I was considering, heck I need to get back into GameMaker programming, since it's been a few months of avoiding it altogether.
I turned back to FriendlyCosmonauts tutorial for a 'brick break' style game. I had followed her tutorial word-for-word to make a pong game years back, it maybe must've been 2021 I think. I failed miserably at implementing any sort of charm into the game, as I barely knew if and switch statements etc.
This time, I started with chat GPT since I wanted to see what it could teach me. For better or worse, it taught me nearly nothing, as much of the code was broken or outdated GML from 2012 and such, using view_xview and other unused functions. Well, I had to suck it up and code it myself.
Saturday, March 18, 2023
Goodbye Mom. We Fed the Lobsters.
We held a memorial event for my mom two days ago. She passed away from brain cancer in early 2020 and my life was changed forever. At our property on beautiful Kangaroo Island, around 20 people turned up, some from the USA and some from Adelaide.
After tributes, my dad and I kayaked out to sprinkle moms ashes into the bay by our home on North Cape. She had wanted us to 'feed the lobsters' with her ashes. They will be happy.
Kangaroo Island is a very special place for me. I have roamed the hillsides and stumbled the pebbled shores many times in search of adventure. In the twilit magic hours, I feel the power of the landscape beckon me across the dry grassy knolls, finding majesty in every thing, living or not.
I don't know if all the guests felt this magic, as they seemed concerned with the amount of walking required to ascend back up to the house from the beach, but I am grateful for whoever decided to show up. Around half of them waited for a car trip up instead of the hard climb, but I raced ahead. Needing to be alone amongst the impassive bleached white rocks and dry grass for a moment.
Weirdly, somedays the pain fades down to nothing, on those days I accept, hey, I eat, sleep and shit like everyone else. I decide then to put up boundaries that say, hey I've been through hell. I respect myself where others wont understand this hurt. I need to go about life with cloth dressings on these wounds and armour on top, just to survive in a world that doesn't understand how to not 'press buttons' which hurt me. So I have to be strong in navigating this world, not getting triggered when people use the word 'psychotic' unbelievably wrong, in the fact that people ask why I'm not doing animations, blah blah more petty shit that isn't worth the words on the screen.
Yet my mom was unbelievably strong in the face of cancer, something to truly cry about. I know she would want me to be tougher. If I couldn't draw, she would remind me I'm still Vela. She would probably tell me to do crocheting or underwater basket weaving, something new, or she would probably tell me my art was still great. I don't know.
It feels like she is with me till this day, I have moments thinking "Oh shouldn't mom be here right now?" more often than not. I thought this when we gathered down at the beach. I also am a spiritual person now and tentatively believe in the afterlife, but I won't get into that.
I have witnessed mystifyingly beautiful things along this journey called life. I'm especially grateful for every day I can do a little doodle like the ones below, it may not happen every day but that's all it has to be. When I was out there kayaking, I remember I'm not the labels I keep torturing myself.
I'm Vela. The little feisty redheaded daughter of Susie and Alan.
That, I'll always be.
Monday, February 20, 2023
Art busking & the challenges of putting yourself out there
Dad reckons to stop pulling myself down into the past, something that is 2 or 3 years ago gone by by now. He is right, I need to focus on things I've done now. The issue is, I ruminate constantly on my past. I wanted to try 'art busking' as in, drawing free caricatures of people for them to take.
People understand music busking because it is an established thing. Sitting down on the street with a small A-frame sign and say "I'll draw you" however, is something new. I asked a local Saturday morning market in Willunga if they would be ok with it and they were very enthusiastic.